Projects
Here you can find a description of my currecnt, future and past projects.
Cognitive Hierarchies in MARL
I am very interested in how cognitive hierarchies influence agent behavior and decision-making processes in MARL environments. This involves studying how agents model and predict the actions of other agents and the impact of these models on overall system performance.
Deception in Multi-Agent Systems
In this contexnt, a key area of my research is the emergence of deceptive strategies in multi-agent systems. I investigate how and why agents develop deceptive behaviours and the implications of these behaviours for the stability and efficiency of multi-agent interactions. In addition, my work also explains how anti-social behaviours arise from deceptive environement. Lastly, I propose a model-free solution to cope with deceptive opponents with bounded computational resources.
Relevant Papers:
- A (dis-) information theory of revealed and unrevealed preferences
- Between prudence and paranoia: Theory of Mind gone right, and wrong
- A (dis-) information Theory of Revealed and Unrevealed Preferences: Emerging Deception and Skepticism via Theory of Mind
- Detecting and Deterring Manipulation in a Cognitive Hierarchy
- (Mal)adaptive Mentalizing in the Cognitive Hierarchy, and Its Link to Paranoia
Human-AI interaction in Cooperative Multi-Agent text games (the CodeNames project)
In this project my aim is to model, measure and improve human-ai cooperation in the game of CodeNames. Particularly, my interest lies in adapting to new counterparts (zero-shot interaction), in a limited communication game. Try it yourself!